-
Essay / The impact of violence in films and video games on children
“In 2003, in Alabama, a young man was charged with murder after shooting three men, including two police officers, a crime that he attributed to the violent video game “Grand Theft.” Auto'". Many children and adolescents watch violent video games which can affect their behavior and actions with others. Violent video games and other uncontrollable content have a deplorable influence on today's youth. The controversy has began in 1907, when Chicago was the "first American city to establish a motion picture censorship board" (Staff) A censorship board raises questions and concerns among members of society and serves as a trigger to begin. to worry about violence in the media More than 100 years later, the government has not censored violent content that affects the behavior of children and young adults. There are rating systems and recommendations on. violent media. However, parents will not recognize them and will not see what makes their children happy. Parental control over children has decreased and therefore gives children the freedom to watch violent media which will harm them psychologically. However, many people feel that their right to free speech is taken away when certain media are restricted. The debate between freedom of expression and censorship for the benefit of today's youth is a controversial subject that is debated and fought for today. The government should restrict certain content to remove violence from the media, because violence has harmful effects on children's behaviors, feelings, and attitudes, although some people may believe that censorship goes against the First Amendment. Say no to plagiarism. Get a tailor-made essay on “Why violent video games should not be banned”?Get an original essayThe government should restrict certain content to remove violence from media due to special factors, such as environment, money and time. Even though rating systems have been put in place for films and publicly released content, many parents do not recognize them and do not care what their children watch, for example: “A study from the US Journal of Pediatrics found that about 12% of children ages 10 to 14 watch R-rated movies” (Sheehan). This shows that parents and movie theaters don't pay attention to what movie a child wants to see. Rating systems are not enough to keep children away from violence and inappropriate content. Today, children have access to illegal websites which can cause health problems in the future. For example, violence can affect every aspect of a child's life, including health: In fact, the American Academy of Pediatrics concluded: "The strength of the correlation...is greater than that of the calcium intake and bone mass, lead ingestion and lower IQ, non-use of condoms and sexually acquired human immunodeficiency virus infection, or environmental tobacco smoke and lung cancer – associations accepted by clinicians and on which preventive medicine is undoubtedly based” (Ruschmann, “Violent Entertainment is” 33). don't realize that violent content causes many problems over time because they watch more violence in the media. The quote shows the different side effects and possible long-term effects that violent media can create when viewed from a young age. Violent media from a young age can have harmful effects and cause the rest of one'slife is not a failure. Health and education will be factors affected by violent video games. The correlation between health and violent video games is robust according to the American Academy of Pediatrics. Parental control and discipline are necessary within the home, which can help prevent future health problems among today's youth. Film directors and video game producers make a lot of money and will do anything to continue their growth. Violent content sells because of children's addiction and attachment. Many parents and guardians are not concerned because of the propaganda behind the marketing of the product. An example that proves this is the following: “The various entertainment media industries have a lot of money to spend trying to convince the general public and political leaders that there is nothing to worry about” ( Anderson). Media industries use propaganda and bribes to convince society that violent video games are not harmful and will not affect their behavior. Fake news and marketing make it difficult for parents to stop their children from purchasing violent content and video games. Money brings the worst out of everyone and can harm a child's life. Children see violent media all over the world, and media industries will convince parents to use money to generate profits. The media industries will ruin the future of children who can start a business and prosper. Time, money and the cruel social environment we live in are just some of the reasons why the government should restrict certain media content. The government must censor certain media content to eliminate violence, because today's youth need to be able to focus on their education, live a healthy lifestyle, and be safe in their communities. A healthy lifestyle is important for today's children. They should be able to lead a healthy lifestyle and watch age-appropriate content. However, specific content interrupts a child's healthy lifestyle. The first indication of this came in 1982: “The National Institute of Mental Health published a study on the effects of violence in the media, citing the organization's concerns about its effects on the psychological health of children. It concludes that there is a correlation between exposure to television violence and children's aggressive behavior” (Staff). Media violence affects children psychologically. Violent video games make children addicted, leading to loss of concentration and lack of sleep. Loss of sleep leads to loss of concentration and less awareness of one's surroundings. Video games and other violent media distract from other important factors in life, such as education. This addiction causes mental disorders in children that can become very serious if left untreated. Safety is another important factor that is compromised and threatened when children are addicted to violent media. A good example of this is: "Research findings reported by the Australian Psychology Society suggest that children who are exposed to a lot of on-screen violence are more likely to behave and think aggressively and to have less empathy towards victims of violence” (Sheehan). The safety of the child and the children around them are at risk because of the way violence affects the child's behavior. Violent media causes a change in attitude and behavior that can be dangerous for those around you. Safety of other childrenis threatened. The government should restrict violent media to protect society from mental disorders that endanger others. Addiction creates moodiness and loss of ability to think straight, which can change the way the person perceives people and the law. The best way to look at it is to take into account the education factor. Parents want the best education for their child and want them to thrive. Parents want their child to succeed and focus on their future. However, violent content makes children concentrate less on their studies and worry about their future, and makes them more violent and careless. Aggression and behavior change create a whole new perspective on the child's life. For example, “Once they [researchers] discovered that observational learning occurs not only when young people see how people behave in the real world, but also when they see characters in movies and on television, many began to focus on how watching such violent stories increases subsequent aggression” (Anderson). Researchers have studied violent behavior and observed that violent media creates behaviors that affect education and their personality. Children learn from what they see on television and the Internet. They will assimilate the actions and attitudes of violent characters. Teenagers will be careless about their actions that affect society and their education. Violence in the media must be limited in order to allow today's young people to succeed in life. Education, health and safety are important factors that should be monitored by parents and guardians, in which violent contents in the media should not interfere in a child's life. Conversely, the government restricting certain content to suppress violence would create mutinies and society to go against government laws. Some people in society believe that censorship goes against the First Amendment. A notable example is: “But in 2006, a federal judge ruled that “depictions of violence are entitled to full constitutional protection” and that the Louisiana law was an “invasion of the First Amendment rights” of the manufacturers, sellers and buyers of video games. » (“Violence in the media”). Censorship is not considered unconstitutional because it aims to protect young minds. Some content must be restricted to benefit viewers and protect the education of children and adolescents. Free speech is allowed in many films, but some content should be restricted to protect children. The right to free speech and freedom of expression must be monitored and regulated. It is a right that must be used wisely and allows violence in the media to be controlled. Many scientists and researchers oppose the idea that violence causes a change in behavior, attitudes, and feelings. This is seen when “Kutner and Olson also suggest that playing video games can help gamers later in life. They cite studies that indicate that playing video games helped children become better decision-makers and allowed women to hone skills that improved their performance as surgeons, scientists and engineers” (Ruschmann “Critics Wrongly Blame » 83). However, the level of video game violence is the main factor that causes adolescent aggression. Kutner and Olson could have played a PG-rated video game, which may be.